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This essay breaks down the term “world model” by tracing it to the POMDP perception-action loop and identifying its key components—renderers, simulators, planners, and their connecting loop. It shows how different AI fields project parts of this loop to build spatial and temporal understanding beyond language models.
The article shows how deep preparation and complex mid-stages—once vital in chess, military campaigns, and engineering—have been squeezed out by simulation, forcing everyone to leap straight to the “endgame.” It warns that modeling a terminal state isn’t the same as reaching it and urges us to embrace the unpredictable middle instead of reciting a pre-computed script.