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Links
Tinytown is a Python tool that converts real geographic locations into soft, isometric 3D miniatures by pulling building footprints from OpenStreetMap, terrain from USGS, and using Street View photos to model individual structures. You run a CLI command with coordinates and it generates a browsable Three.js scene that looks like Tiny Glade.
- The entire pipeline runs as one Python package with a single CLI; you can fetch data, build models, author structures using AI, and serve locally or deploy to Cloudflare Workers
- Buildings are individually modeled from Street View photographs through an "authoring pipeline" so the miniature is recognizable as that specific town, not generic
- Two live examples exist (Avon, NY with 1,644 structures and Chautauqua Institution with 946) showing the tool works at scale, and the rendering includes soft lighting, procedural materials, terrain streaming, and day/night toggles
This is an interactive map interface for exploring Avon town. The page appears to have encountered a loading error, showing only navigation instructions without displaying actual map content.
- Interactive map with drag-to-pan, scroll-to-zoom, and swipe controls
- Navigation features include arrow keys for turning and directional keys for gliding movement
- The page failed to load properly, displaying an error message with options to retry or use an alternative loader
JupyterGIS released version 0.16 with collaborative editing for maps and story presentations, support for remote processing through openEO, and new geospatial data formats. The update lets multiple users edit the same map and narrative document simultaneously while visualizing large datasets without downloading them locally.
- Real-time collaborative editing now works for both Story Maps (narrative presentations) and vector layer data, with changes synced instantly across users
- OpenEO integration lets you visualize remote processing pipelines directly as map layers without exporting intermediate results, using tile-based lazy loading
- New symbology model based on Grammar of Graphics provides flexible styling for visual properties like color, size, and opacity instead of fixed options
- Added support for GeoZarr (cloud-native multidimensional datasets) and GeoPackage formats, plus an R API for building geospatial workflows outside Python
A 3D flight simulator allows users to fly aircraft or drive cars over real-world terrain using Cesium, React, and TypeScript. Features include multiple camera modes, real-time tracking with a mini-map, and teleportation to famous locations. The project is open-source and provides instructions for setup and usage.
- Built with Cesium, React, and TypeScript to simulate flying aircraft or driving cars over real-world global terrain
- Includes multiple camera modes and a real-time mini-map for tracking position
- Supports teleportation to famous real-world locations
- Fully open-source with setup and usage instructions provided