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This issue covers building and maintaining AI harness code, Elden Ring’s simple goal-based NPC AI, and agent-driven development practices from ex-Meta setups to collaborative coding. It also highlights security and tooling updates—from Daybreak and Mistral OCR 4 to Mythos benchmarks, the fired Google Workspace CLI creator, and running GLM-5.2 locally.
- AI harness code needs different designs for production (locked-down, safe) vs. training (flexible, exploratory), and treating either as permanent breaks down as models evolve.
- Elden Ring's NPCs achieve rich combat behavior through a simple stack-based "Goals" system mixing randomization and hierarchy, not complex behavior trees.
- A former Meta L8 engineer replaced meetings and busywork with a voice-driven planner and parallel agent workflows to focus solely on design and strategy.
- A Google engineer was fired after his self-made Workspace CLI tool went viral, illustrating tension between corporate control and grassroots innovation.