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The article organizes animation patterns into categories—appearance, coordination, transforms, transitions, scrolling, interaction, easing, physics, loops, details, performance, and guiding principles—and defines each one. It’s a quick reference for naming and specifying UI animations when prompting AI or writing design documentation.
The author explains how to turn design decisions—like initial scale, easing, and typography rules—into explicit “skill files” that coding agents can follow. By articulating why certain animations feel natural, you guide AI agents to produce consistent, high-quality results. He demonstrates using Anthropic’s skill-creator and Claude Code, and shares a public skill package.
GBOY rolled out Animate on gboyspecial.com, letting users convert static images into videos in seconds. It shifts animation production from studios to the community and links video assets to GBOY token holders.
Zoomquilt is a collaborative infinitely zooming painting project initiated by Nikolaus Baumgarten in 2004, featuring contributions from various illustrators. Inspired by earlier collaborative art projects, it creates a seamless animated experience that allows viewers to explore an ever-expanding visual landscape. The project has evolved over the years, leading to sequels and new creations like Infinite Flowers.