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Saved February 14, 2026
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This article explores using Claude Code to create morphing icons that seamlessly transition between different shapes. The author sets specific constraints, ensuring each icon consists of three SVG lines, allowing for smooth animations without fading. They also discuss the importance of recognizing when to use rotation instead of coordinate morphing for a more natural look.
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The article details an experiment with Claude Code to create morphing icons that transition smoothly from one shape to another. The goal was to move beyond traditional crossfades and opacity changes, focusing instead on transforming the underlying SVG shapes. The author implemented a system where each icon consists of exactly three lines. Icons that require fewer lines collapse the extra ones to invisible points, allowing any icon to morph into any other while maintaining a consistent structure.
Initial attempts yielded predictable results, relying on crossfades that lacked the desired sense of transformation. The author clarified the vision: lines should move, rotate, and adjust rather than merely fade. This led to the introduction of rotation groups for icons that share the same shape but differ by rotation, like arrows and chevrons. This adjustment improved transitions, making them appear more natural. The article highlights specific transitions, with the arrow-to-check morph being a standout example.
Throughout the development process, the author created a sequencer tool in Claude for testing transitions. This tool provided valuable feedback, allowing for targeted adjustments. While the core architecture proved effective, limitations arose. Claude struggled to recognize when animations didnโt feel right, requiring the author to provide insights and corrections. The article concludes with a general prompt for others interested in replicating this work, emphasizing an iterative approach to refining the icon morphing process.
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